12/12/2023 0 Comments Terraria steam awardsNow, to be clear, that does not include things like tModLoader or Steam Workshop-style pack support at this time. That means that we are aiming to bring 1.4.1, 1.4.2, and 1.4.3 to you all at once. The plan is for this to come to all platforms at once. The timeline is still a bit TBD, but as soon as we have a better idea, we will share it. Obviously, each platform will have its differences in features (touch for Mobile/Switch, etc), but as for the core content of the game itself, everyone will be on the same page. What's up next now that we have Switch Journey's End out of the door (pending a few more fixes, of course)? Why its the long-mentioned Content Parity Update! For years, non-PC players have followed behind on content, but these days will be coming to a close in 2022, as the DR team will be bringing content parity for everyone to fruition. Again, please keep in mind that this Alpha is primarily intended for developers as an audience - so play around with it at your own risk! Of course, the TML 1.4 Alpha remains available for you to check out. Post-merge improvements for the asset system redesign.Topological sorting-based redesign of interface layers and world generation passes.Designing & setting up the environment for beta release cycles.A final redesign of audio systems (1.4_soundfix).Data-oriented rework of tiles (1.4_data_oriented_tiles).Entity spawn hooks & contextual sources (1.4_onspawn). Our main development focus is currently on the following: Almost done For now, here is a bit more detail into what we are working on right now. More to come on the Beta and how all of that will work as we get closer, but we do not want to get too far ahead of ourselves. We appreciate everyone's feedback and input during the Alpha phase thus far, and we hope that you have enjoyed a glimpse into what the future will hold for tModLoader. Everyone give a warm welcome to Solxan - a long time contributor to 1.4 TML - whose help has been so immeasurable towards the progression of project, that he now has been given write permissions for the tModLoader repository. We're making slow, but steady progress towards a jump from Alpha to Beta! Before everything else, we would like to announce to the forums the late news that we have a new API developer. It is beyond exciting to see such a strong level of support and enthusiasm for this release of our beloved game, and we look forward to seeing what other milestones it can achieve! Big thanks to the team at DR Studios and XDN for their hard work in making China Mobile awesome again! This is a fully revamped and reimagined version of Mobile in China - much more aligned to the version that the rest of the world enjoys. Yeah, we know this isn't technically PC news, but we are excited nonetheless, and felt it fit right in next to the Steam Award. Hot on the heels of the Labor of Love Award, we found out that the China Mobile version of Terraria won TapTap's 2021 Game of the Year. Bravo! Click the banner above to read the 2021 TapTap Awards reveal Suffice to say, we cannot thank you all enough for your amazing support this year, in the past, and in what is going to be a bright future. We cannot say what all this means to us, other than "a whole lot" - I think a couple of team members might have even teared up a little. You like us, you really, really like us! At long last, the loyalty and strength of the Terraria Community won out, delivering the 2021 Labor of Love Steam Award to Terraria! As in years' past, we were up against some pretty tough competitors, so this is no small feat.
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